Guild Wars - Game Updates

Current Guild Wars Game Updates

  • — Update - Tuesday, March 2, 2010

       (utorak, 02 mart 2010 12:11)

    Automated Tournaments

    • Updated the Automated Tournament map rotation.

    Bug Fixes
    • Fixed a minor crash bug related to the recent skill balance.
    • Promised the purple squad's Siege Turtle a carrot so it would stay on the path.

  • — Update - Thursday, February 25, 2010

       (četvrtak, 25 februar 2010 12:11)

    Skill Balance

    For more information on these changes, please see the Developer Updates page.

    Assassin
    • Fox's Promise: changed attribute dependence to Dagger Mastery.
    • Seeping Wound: fixed a bug that caused damage from Seeping Wound to be affected by armor; decreased casting time to 1/4 second; decreased to half range; changed functionality to: "Elite Hex Spell. For 1...6...7 seconds, target foe moves 50% slower. That foe takes 10...30...35 damage each second while suffering from a condition. This spell has half the normal range."
    • Shadow Form: decreased Energy cost to 5; decreased recharge to 30; changed functionality to: "Elite Enchantment Spell. For 5...18...21 seconds, you cannot be the target of enemy spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5...21...25 damage with a single skill or attack."
    • Shattering Assault: changed attribute dependence to Critical Strikes; increased recharge to 6 seconds.
    Dervish
    • Featherfoot Grace: decreased condition expiration bonus to 25%.
    • Pious Concentration: increased Energy cost to 10; increased recharge to 10 seconds.
    Elementalist
    • Glimmering Mark: decreased damage to 5...21...25 damage per second; damage is no longer lighting damage; damage now ignores armor.
    • Obsidian Flesh: increased Energy cost to 25; removed the movement penalty; changed functionality to: "Elite Enchantment Spell. For 8...18...20 seconds, you gain +20 armor and cannot be the target of enemy spells, but cannot attack and have -2 Energy degeneration."
    Mesmer
    • Power Block: decreased disabling time to 1...8...12 seconds.
    Monk
    • Holy Wrath: removed upkeep cost; reduced casting time to 1 second; changed functionality to: "Enchantment Spell. (10...26...30 seconds). The next 1...8...10 times target other ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5...41...50 damage)."
    • Light of Deliverance (PvP): added the following functionality: "All your Smiting Prayers are disabled for 20 seconds."
    • Spell Breaker: changed functionality to: "Elite Enchantment Spell. For 5...15...17 seconds,...

    • — Update - Friday, February 19, 2010

         (petak, 19 februar 2010 12:11)

      Miscellaneous

      • Added support for a final, one-time distribution of Tournament Reward Points related to the retirement of the Xunlai Tournament House.

    • — Update - Monday, February 15, 2010

         (ponedeljak, 15 februar 2010 12:11)

      Bug Fixes

      • Fixed a crash bug related to Lion Masks.

    • — Update - Friday, February 12, 2010

         (petak, 12 februar 2010 12:11)

      Bug Fixes

      • Made minor fixes to festival preparations in hopes of pleasing the Celestial Tiger.

    • — Update - Thursday, February 11, 2010

         (četvrtak, 11 februar 2010 12:11)

      Automated Tournaments

      • Updated Automated Tournament map rotation.
      Canthan New Year

    • — Update - Monday, February 1, 2010

         (ponedeljak, 01 februar 2010 12:11)

      Bug Fixes

      • Fixed a bug that caused Precision Shot to end a target's stance if hit.
      • Fixed a bug that caused Quick Shot to temporarily disable the user's other attack skills.
      • Fixed a text bug in the concise description for Needling Shot.
      • Fixed a text bug in the description for Reversal of Fortune.
      • Fixed a URL in the password-reset confirmation message.

 
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