ljubo
Moderator
Poruka: 185
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POSTARov Build pre 4 meseci, 3 nedelja
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Karma: 1
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| | | | | Dervish / Warrior | 12 Scythe Mastery 9 Wind Prayers 9 Mysticism Whenever an Enchantment ends, you gain 9 Health and 3 Energy.
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 Nightfall | Wounding Strike- 3
 - 5
 Elite Scythe Attack. If this attack hits, target foe suffers from Bleeding for 17 seconds. If you are under the effects of an enchantment, target foe also suffers from a Deep Wound for 17 seconds. (Attrib: 12 Scythe Mastery) |
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 Nightfall | Chilling Victory (PvP)- 10
 - 10
 Scythe Attack. If it hits, this attack strikes for +14 damage. If you targeted a foe who had less Health than you, that foe and all adjacent foes are struck for 42 cold damage. (Attrib: 9 Wind Prayers) |
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 Core | Wild Blow- 8
 - 5
 Melee Attack. Lose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked. |
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 Nightfall | Heart of FuryEnchantment Spell. For 14 seconds, you attack 33% faster. When this enchantment ends, all nearby foes are set on fire for 2 seconds. (Attrib: 9 Mysticism) |
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 Nightfall | Attacker's InsightEnchantment Spell. For 20 seconds, your next 2 attack skills cost 14 less Energy. (Attrib: 9 Wind Prayers) |
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 Nightfall | Harrier's Haste- 20
 - 5
 Stance. For 11 seconds, you move 25% faster and deal +11 more damage against moving foes. (Attrib: 9 Wind Prayers) |
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 Nightfall | Harrier's GraspEnchantment Spell. For 17 seconds, attacks against moving foes also Cripple that foe for 10 seconds. (Attrib: 9 Wind Prayers) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | Derv |
| | | | | Warrior / Elementalist | 10 Air Magic 8 Strength 12 Swordsmanship
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 Nightfall | Crippling Slash- 6
 Elite Sword Attack. If this attack hits, target foe is crippled for 13 seconds and begins bleeding for 22 seconds. (Attrib: 12 Swordsmanship) This attack skill has 8% armor penetration. |
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 Core | Gash- 6
 Sword Attack. If this attack hits a bleeding foe, you strike for 17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds. (Attrib: 12 Swordsmanship) This attack skill has 8% armor penetration. |
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 Core | Savage SlashSword Attack. If this attack hits, it interrupts target foe's action. If that action was a Spell, you deal 32 extra damage. (Attrib: 12 Swordsmanship) This attack skill has 8% armor penetration. |
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 Factions | Sun and Moon Slash- 8
 Sword Attack. Attack target foe twice. These attacks cannot be blocked. (Attrib: 12 Swordsmanship) This attack skill has 8% armor penetration. |
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 Core | Frenzy- 4
 - 5
 Stance. For 8 seconds, you attack 33% faster but take double damage. |
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 Prophecies | Rush- 4
 Stance. For 14 seconds, you move 25% faster. (Attrib: 8 Strength) |
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 Core | Conjure LightningEnchantment Spell. For 60 seconds, if you're wielding a lightning weapon, your attacks strike for an additional 15 lightning damage. (Attrib: 10 Air Magic) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | opcija 1 |
| | | | | Warrior / Paragon | 12 Strength 9 Hammer Mastery
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 Prophecies | Earth Shaker- 8
 Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Attrib: 9 Hammer Mastery) This attack skill has 12% armor penetration. |
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 Prophecies | Crushing Blow- 10
 - 5
 Hammer Attack. If this attack hits, you strike for +12 damage. If you hit a knocked-down foe you inflict a deep wound, lowering your target's maximum health by 20% for 14 seconds. (Attrib: 9 Hammer Mastery) This attack skill has 12% armor penetration. |
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 Core | Mighty Blow- 7
 Hammer Attack. If this attack hits, you strike for +28 damage. (Attrib: 9 Hammer Mastery) This attack skill has 12% armor penetration. |
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 Core | Bull's Strike- 10
 - 5
 Melee Attack. If this attack hits a moving foe, you strike for +25 damage, and your target is knocked down. (Attrib: 12 Strength) This attack skill has 12% armor penetration. |
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 Nightfall | Flail- 4
 Stance. For 12 second[s], you attack 33% faster but move 33% slower. (Attrib: 12 Strength) |
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 Nightfall | Enraging Charge- 20
 - 5
 Stance. For 13 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline. (Attrib: 12 Strength) |
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 Nightfall | Song of ConcentrationChant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: Command) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | opcija 2 |
| | | | | Mesmer / No profession | 10 Fast Casting 12 Illusion Magic 8 Inspiration Magic
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 Prophecies | Fevered DreamsElite Hex Spell. For 22 seconds, whenever target foe suffers from a new condition, all foes in the area suffer from that condition as well. If target foe has two or more conditions that foe is Dazed for 3 second[s]. (Attrib: 12 Illusion Magic) |
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 Factions | Kitah's BurdenHex Spell. For 10 seconds, target foe moves 50% slower. When Kitah's Burden ends you gain 20 Energy. (Attrib: 12 Illusion Magic) |
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 Core | Fragility (PvP)Hex Spell. For 18 seconds, target foe takes 17 damage each time that foe suffers or recovers from a new Condition. (Attrib: 12 Illusion Magic) |
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 EotN | Shrinking ArmorHex Spell. For 10 seconds, target foe suffers from -3 Health degeneration. When this hex ends, that foe has Cracked Armor for 17 seconds. (Attrib: 12 Illusion Magic) |
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 Core | Arcane ConundrumHex Spell. For 13 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast. (Attrib: 12 Illusion Magic) |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy. (Attrib: 8 Inspiration Magic) |
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 Core | Drain EnchantmentSpell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 83 Health. (Attrib: 8 Inspiration Magic) |
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 Core | Resurrection Signet- 3(2.10)
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | Daze |
| | | | | Elementalist / Paragon | 12 Fire Magic 9 Energy Storage 9 Command Your maximum Energy is raised by 27.
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 Core | MeteorSpell. Target foe and all adjacent foes are struck for 91 fire damage and knocked down. This Spell causes Exhaustion. (Attrib: 12 Fire Magic) |
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 Nightfall | Savannah Heat (PvP)Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 17 fire damage for each second this Spell has been in effect. (Attrib: 12 Fire Magic) |
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 Prophecies | Rodgort's InvocationSpell. Target foe and all nearby foes are struck for 99 fire damage and set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Prophecies | Searing HeatSpell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 34 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 spells cost 15 less Energy to cast. (Attrib: 9 Energy Storage) |
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 Core | Fire AttunementEnchantment Spell. For 55 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: 12 Fire Magic) |
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 Nightfall | "Make Haste!"- 10
 - 5
 Shout. For 14 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: 9 Command) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | Fire |
| | | | | Ritualist / No profession | 8 Communing 12 Channeling Magic 10 Spawning Power
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 Nightfall | Caretaker's ChargeElite Spell. Target foe is struck for 64 lightning damage. If you are holding an item, you gain 5 Energy and 41 Health. (Attrib: 12 Channeling Magic) |
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 Nightfall | Renewing SurgeHex Spell. For 8 seconds, target foe suffers 8 damage each second. When this hex ends you gain 7 energy. (Attrib: 12 Channeling Magic) |
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 Factions | Binding ChainsHex Spell. For 3 seconds, target foe and all nearby foes move 90% slower and take 16 damage each second while moving. (Attrib: 8 Communing) |
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 Factions | LamentationHex spell. For 17 seconds, target foe and all nearby foes suffer 2 Health degeneration. When this hex is applied, these foes take 42 damage if you are within earshot of a spirit or corpse. (Attrib: 12 Channeling Magic) |
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 Factions | Gaze from BeyondSpell. Target foe is struck for 56 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 5 seconds. (Attrib: 12 Channeling Magic) |
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 Factions | Bloodsong (PvP)Binding Ritual. Create a level 7 Spirit with 140 (+56) Health and 44 armor who dies after 126 seconds. Attacks by that Spirit steal up to 21 Health. (Attrib: 12 Channeling Magic) |
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 Factions | Anguished Was LingwahItem Spell. Hold Lingwah's ashes for up to 43 seconds. While you hold her ashes, your Ritualist hexes cost 4 less Energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged. (Attrib: 10 Spawning Power) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | Rt |
| | | | | Ritualist / Elementalist | 6 Earth Magic 11 Restoration Magic 12 Channeling Magic
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 Nightfall | Offering of SpiritElite Spell. Gain 15 Energy. If any Spirits are within earshot, you do not sacrifice Health. (Attrib: 12 Channeling Magic) |
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 Factions | Life (PvP)Binding Ritual. Create a level 8 Spirit with 160 Health and 50 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 5 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: 11 Restoration Magic) |
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 Factions | Weapon of ShadowWeapon Spell. For 7 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. (Attrib: 11 Restoration Magic) |
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 Factions | Weapon of Warding (PvP)Weapon Spell. For 7 seconds, target ally has a Weapon of Warding that grants target ally +3 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. (Attrib: 11 Restoration Magic) |
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 Prophecies | Grasping EarthHex Spell. For 13 seconds, all nearby foes move 50% slower. (Attrib: 6 Earth Magic) |
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 Core | Ward Against FoesWard Spell. You create a Ward Against Foes at your current location. For 13 seconds, non-Spirit foes in this area move 50% slower. (Attrib: 6 Earth Magic) |
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 Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 spells cost 10 less Energy to cast. (Attrib: 0 Energy Storage) |
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 Factions | Flesh of My Flesh (PvP)Spell. Lose half your Health. Resurrect target party member with your current Health and 16% Energy. (Attrib: 11 Restoration Magic) |
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| | Snare |
| | | | | Monk / Mesmer | 8 Inspiration Magic 1 Healing Prayers 12 Protection Prayers 10 Divine Favor
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 Factions | Spirit Bond (PvP)Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | GuardianEnchantment Spell. For 6 seconds, target ally has a 50% chance to block attacks. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Factions | Life SheathElite Enchantment Spell. Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 84). (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | Shielding HandsEnchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 15. When Shielding Hands ends, that ally is healed for 41 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 EotN | Aura of StabilityEnchantment Spell. For 7 seconds, target other ally cannot be knocked down. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | Holy VeilEnchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 32 Health. |
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 Prophecies | ChannelingEnchantment Spell. For 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 8 Inspiration Magic) |
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| | LS |
| | | | | Monk / Mesmer | 6 Inspiration Magic 12 Healing Prayers 11 Divine Favor
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 Core | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 129% of the amount you lost. (Attrib: 12 Healing Prayers) Target ally gets healed for 35 Health. |
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 35 Health. |
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 Prophecies | Dwayna's KissSpell. Heal target other ally for 51 (+35) Health and an additional 30 Health for each Enchantment or Hex on that ally. (Attrib: 12 Healing Prayers) |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 13 Energy. (Attrib: 6 Inspiration Magic) |
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 Core | Heal PartySpell. Heal entire party for 66 Health. (Attrib: 12 Healing Prayers) You get healed for 35 Health. |
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 EotN | Cure HexSpell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 35 Health. |
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 Nightfall | Healer's BoonElite Enchantment Spell. For 43 seconds. Healing Prayers Spells cast 50% faster and heal for 50% more Health. (Attrib: 11 Divine Favor) You get healed for 35 Health. |
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 Prophecies | ChannelingEnchantment Spell. For 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 6 Inspiration Magic) |
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