ljubo
Moderator
Poruka: 185
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IWAY test (Dzigi&Ljubo) pre 1 godinu, 1 mesec
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Karma: 1
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| | | | | Warrior / Ranger | 12 Strength 12 Swordsmanship 3 Beast Mastery
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 Core | Hundred Blades- 25
 - 5
 Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 22 slashing damage. (Attrib: 12 Swordsmanship) |
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 Core | Sever Artery- 4
 Sword Attack. If this attack hits, the opponent begins Bleeding for 21 seconds, losing Health over time. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Gash- 6
 Sword Attack. If this attack hits a bleeding foe, you strike for 17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Distracting BlowMelee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). This attack skill has 12% armor penetration. |
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 Core | Sprint- 15
 - 5
 Stance. For 13 seconds, you move 25% faster. (Attrib: 12 Strength) |
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 Prophecies | "I Will Avenge You!"- 45
 - 5
 Shout. For each dead ally, you gain 10 seconds of +6 Health regeneration and your attack speed increases by 25%. (Attrib: 12 Strength) |
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 Core | Charm Animal- 10
 - 10
 Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. (Attrib: 3 Beast Mastery) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | war1 |
| | | | | Warrior / Ranger | 12 Strength 12 Swordsmanship 3 Beast Mastery
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 Core | Hundred Blades- 25
 - 5
 Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 22 slashing damage. (Attrib: 12 Swordsmanship) |
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 Core | Sever Artery- 4
 Sword Attack. If this attack hits, the opponent begins Bleeding for 21 seconds, losing Health over time. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Gash- 6
 Sword Attack. If this attack hits a bleeding foe, you strike for 17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Distracting BlowMelee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). This attack skill has 12% armor penetration. |
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 Core | Sprint- 15
 - 5
 Stance. For 13 seconds, you move 25% faster. (Attrib: 12 Strength) |
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 Prophecies | "I Will Avenge You!"- 45
 - 5
 Shout. For each dead ally, you gain 10 seconds of +6 Health regeneration and your attack speed increases by 25%. (Attrib: 12 Strength) |
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 Core | Charm Animal- 10
 - 10
 Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. (Attrib: 3 Beast Mastery) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | war2 |
| | | | | Warrior / Ranger | 12 Strength 12 Swordsmanship 3 Beast Mastery
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 Core | Hundred Blades- 25
 - 5
 Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 22 slashing damage. (Attrib: 12 Swordsmanship) |
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 Core | Sever Artery- 4
 Sword Attack. If this attack hits, the opponent begins Bleeding for 21 seconds, losing Health over time. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Gash- 6
 Sword Attack. If this attack hits a bleeding foe, you strike for 17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Distracting BlowMelee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). This attack skill has 12% armor penetration. |
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 Core | Sprint- 15
 - 5
 Stance. For 13 seconds, you move 25% faster. (Attrib: 12 Strength) |
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 Prophecies | "I Will Avenge You!"- 45
 - 5
 Shout. For each dead ally, you gain 10 seconds of +6 Health regeneration and your attack speed increases by 25%. (Attrib: 12 Strength) |
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 Core | Charm Animal- 10
 - 10
 Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. (Attrib: 3 Beast Mastery) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | war3 |
| | | | | Warrior / Ranger | 12 Strength 12 Swordsmanship 3 Beast Mastery
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 Core | Hundred Blades- 25
 - 5
 Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 22 slashing damage. (Attrib: 12 Swordsmanship) |
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 Core | Sever Artery- 4
 Sword Attack. If this attack hits, the opponent begins Bleeding for 21 seconds, losing Health over time. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Gash- 6
 Sword Attack. If this attack hits a bleeding foe, you strike for 17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds. (Attrib: 12 Swordsmanship) This attack skill has 12% armor penetration. |
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 Core | Distracting BlowMelee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). This attack skill has 12% armor penetration. |
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 Core | Sprint- 15
 - 5
 Stance. For 13 seconds, you move 25% faster. (Attrib: 12 Strength) |
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 Prophecies | "I Will Avenge You!"- 45
 - 5
 Shout. For each dead ally, you gain 10 seconds of +6 Health regeneration and your attack speed increases by 25%. (Attrib: 12 Strength) |
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 Core | Charm Animal- 10
 - 10
 Skill. Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. You cannot charm an animal that is more than 4 levels above you. (Attrib: 3 Beast Mastery) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | war4 |
| | | | | Warrior / Paragon | 10 Strength 12 Swordsmanship 8 Command
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 Core | Hundred Blades- 25
 - 5
 Elite Skill. For 15 seconds, whenever you attack with a sword, all adjacent foes take 22 slashing damage. (Attrib: 12 Swordsmanship) |
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 Nightfall | Barbarous Slice- 6
 Sword Attack. If this attack hits, you deal +25 damage. If you are currently not in a stance, you also inflict bleeding for 13 seconds. (Attrib: 12 Swordsmanship) This attack skill has 10% armor penetration. |
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 Core | Gash- 6
 Sword Attack. If this attack hits a bleeding foe, you strike for 17 more damage and that foe suffers a deep wound, lowering that foe's maximum health by 20% for 17 seconds. (Attrib: 12 Swordsmanship) This attack skill has 10% armor penetration. |
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 Core | Distracting BlowMelee Attack. Swipe your weapon at the target, dealing no damage but disrupting the target's current action (and the actions of foes adjacent to your target). This attack skill has 10% armor penetration. |
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 Prophecies | "I Will Avenge You!"- 45
 - 5
 Shout. For each dead ally, you gain 10 seconds of +6 Health regeneration and your attack speed increases by 25%. (Attrib: 10 Strength) |
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 Nightfall | "Make Haste!"- 10
 - 5
 Shout. For 13 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: 8 Command) |
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 Nightfall | Song of ConcentrationChant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: 8 Command) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | war5 |
| | | | | Necromancer / Ritualist | 11 Death Magic 8 Soul Reaping 3 Curses 11 Restoration Magic You gain 8 Energy whenever a non-Spirit creature dies near you, up to 3 times every 15 seconds.
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 Core | Tainted Flesh- 1
 - 5
 Elite Enchantment Spell. For 38 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 12 seconds. (Attrib: 11 Death Magic) |
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 Prophecies | Necrotic Traversal- ¾
 - 5
 Spell. Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 16 seconds. (Attrib: 11 Death Magic) |
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 Nightfall | Rip EnchantmentSpell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 9 seconds. (Attrib: 3 Curses) |
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 Core | Rend EnchantmentsSpell. Remove 6 enchantments from target foe. For each Monk enchantment removed, you lose 49 Health. (Attrib: 3 Curses) |
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 Factions | Weapon of Warding (PvP)Weapon Spell. For 7 seconds, target ally has a Weapon of Warding that grants target ally +3 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. (Attrib: 11 Restoration Magic) |
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 Factions | Weapon of ShadowWeapon Spell. For 7 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. (Attrib: 11 Restoration Magic) |
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 Nightfall | Signet of Lost Souls- 8
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 Signet. If target foe is below 50% Health, you gain 58 Health and 6 Energy. (Attrib: 8 Soul Reaping) |
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 Factions | Flesh of My Flesh (PvP)Spell. Lose half your Health. Resurrect target party member with your current Health and 16% Energy. (Attrib: 11 Restoration Magic) |
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| | Taint |
| | | | | Monk / Mesmer | 6 Inspiration Magic 12 Protection Prayers 11 Divine Favor
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 EotN | Aura of StabilityEnchantment Spell. For 7 seconds, target other ally cannot be knocked down. (Attrib: 12 Protection Prayers) Target ally gets healed for 35 Health. |
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 Factions | Life SheathElite Enchantment Spell. Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 84). (Attrib: 12 Protection Prayers) Target ally gets healed for 35 Health. |
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 Core | GuardianEnchantment Spell. For 6 seconds, target ally has a 50% chance to block attacks. (Attrib: 12 Protection Prayers) Target ally gets healed for 35 Health. |
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 Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 12 Protection Prayers) Target ally gets healed for 35 Health. |
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 Core | Shielding HandsEnchantment Spell. For 8 seconds, damage and life steal received by target ally is reduced by 15. When Shielding Hands ends, that ally is healed for 41 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 35 Health. |
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 Core | Holy VeilEnchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 35 Health. |
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 Factions | Spirit Bond (PvP)Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 35 Health. |
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 Prophecies | ChannelingEnchantment Spell. For 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 6 Inspiration Magic) |
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| | LS |
| | | | | Monk / Mesmer | 10 Inspiration Magic 12 Healing Prayers 2 Protection Prayers 8 Divine Favor
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 Prophecies | Dwayna's KissSpell. Heal target other ally for 51 (+26) Health and an additional 30 Health for each Enchantment or Hex on that ally. (Attrib: 12 Healing Prayers) |
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 26 Health. |
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 EotN | Cure HexSpell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 26 Health. |
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 Core | Draw ConditionsSpell. All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 9 Health. (Attrib: 2 Protection Prayers) Target ally gets healed for 26 Health. |
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 Core | Heal PartySpell. Heal entire party for 66 Health. (Attrib: 12 Healing Prayers) You get healed for 26 Health. |
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 Nightfall | Healer's BoonElite Enchantment Spell. For 34 seconds. Healing Prayers Spells cast 50% faster and heal for 50% more Health. (Attrib: 8 Divine Favor) You get healed for 26 Health. |
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 Core | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 129% of the amount you lost. (Attrib: 12 Healing Prayers) Target ally gets healed for 26 Health. |
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 Prophecies | ChannelingEnchantment Spell. For 40 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 10 Inspiration Magic) |
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| | HB Infuse |
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