ljubo
Moderator
Poruka: 183
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HA build nov2009 pre 3 meseci, 3 nedelja
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Karma: 1
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| | | | | Ranger / Assassin | 12 Expertise 12 Dagger Mastery
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 Factions | Jagged StrikeLead Attack. If Jagged Strike hits, your target suffers from Bleeding for 17 seconds. (Attrib: 12 Dagger Mastery) |
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 Factions | Fox FangsOff-Hand Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +30 damage if it hits. (Attrib: 12 Dagger Mastery) |
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 Nightfall | Shattering Assault- 4
 - 10(5)
 Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 41 damage and target foe loses one Enchantment. This attack cannot be blocked. (Attrib: 12 Dagger Mastery) |
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 Factions | Leaping Mantis Sting- 8
 - 5(3)
 Lead Attack. If Mantis Sting hits, target foe takes +19 damage. If this attack strikes a moving foe, that foe is Crippled for 13 seconds. (Attrib: 12 Dagger Mastery) |
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 Factions | Exhausting AssaultDual Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a Spell, target foe suffers from Exhaustion. (Attrib: 12 Dagger Mastery) |
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 Factions | Dash- 8
 - 5
 Stance. For 3 seconds, you run 50% faster. |
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 Core | Lightning Reflexes- 30
 - 10(5)
 Stance. For 10 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. (Attrib: 12 Expertise) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | RA |
| | | | | Ranger / Assassin | 12 Expertise 12 Dagger Mastery
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 Factions | Jagged StrikeLead Attack. If Jagged Strike hits, your target suffers from Bleeding for 17 seconds. (Attrib: 12 Dagger Mastery) |
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 Factions | Fox FangsOff-Hand Attack. Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +30 damage if it hits. (Attrib: 12 Dagger Mastery) |
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 Nightfall | Shattering Assault- 4
 - 10(5)
 Elite Dual Attack. Must follow an off-hand attack. If it hits, you deal 41 damage and target foe loses one Enchantment. This attack cannot be blocked. (Attrib: 12 Dagger Mastery) |
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 Factions | Leaping Mantis Sting- 8
 - 5(3)
 Lead Attack. If Mantis Sting hits, target foe takes +19 damage. If this attack strikes a moving foe, that foe is Crippled for 13 seconds. (Attrib: 12 Dagger Mastery) |
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 Factions | Exhausting AssaultDual Attack. Must follow a lead attack. Target foe's action is interrupted. If that action was casting a Spell, target foe suffers from Exhaustion. (Attrib: 12 Dagger Mastery) |
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 Factions | Dash- 8
 - 5
 Stance. For 3 seconds, you run 50% faster. |
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 Core | Lightning Reflexes- 30
 - 10(5)
 Stance. For 10 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster. (Attrib: 12 Expertise) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | RA |
| | | | | Warrior / Paragon | 12 Strength 12 Axe Mastery 3 Command
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 Core | Bull's Strike- 10
 - 5
 Melee Attack. If this attack hits a moving foe, you strike for +25 damage, and your target is knocked down. (Attrib: 12 Strength) This attack skill has 12% armor penetration. |
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 Prophecies | Earth Shaker- 8
 Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Attrib: Hammer Mastery) This attack skill has 12% armor penetration. |
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 Prophecies | Crushing Blow- 10
 - 5
 Hammer Attack. If this attack hits, you strike for +1..16..21 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5..17..21 seconds. (Attrib: Hammer Mastery) This attack skill has 12% armor penetration. |
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 Core | Hammer Bash- 6
 Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Attrib: Hammer Mastery) This attack skill has 12% armor penetration. |
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 Nightfall | Song of ConcentrationChant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: 3 Command) |
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 Nightfall | Enraging Charge- 20
 - 5
 Stance. For 13 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 3 strikes of adrenaline. (Attrib: 12 Strength) |
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 Nightfall | Flail- 4
 Stance. For 12 seconds, you attack 33% faster but move 33% slower. (Attrib: 12 Strength) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | Earthshaker |
| | | | | Elementalist / Paragon | 12 Fire Magic 9 Energy Storage 9 Command Your maximum Energy is raised by 27.
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 Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 Spells cost 15 less Energy to cast. (Attrib: 9 Energy Storage) |
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 Nightfall | Savannah Heat (PvP)Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 17 fire damage each second and an additional 17 fire damage for each second this Spell has been in effect. (Attrib: 12 Fire Magic) |
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 Prophecies | Rodgort's InvocationSpell. Target foe and all nearby foes are struck for 99 fire damage and set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Nightfall | Glowing GazeSpell. Target foe takes 41 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. (Attrib: 12 Fire Magic) |
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 Prophecies | Searing HeatSpell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 34 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Core | Fire AttunementEnchantment Spell. For 55 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: 12 Fire Magic) |
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 Nightfall | "Make Haste!"- 10
 - 5
 Shout. For 14 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: 9 Command) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | Savanah |
| | | | | Mesmer / Elementalist | 10 Fast Casting 11 Domination Magic 10 Inspiration Magic 1 Earth Magic
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 21 Energy. (Attrib: 10 Inspiration Magic) |
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 Core | Drain EnchantmentSpell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 14 Energy and 93 Health. (Attrib: 10 Inspiration Magic) |
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 Factions | Arcane Larceny- 1(0.63)
 - 10
 Spell. For 27 seconds, one random spell is disabled for target foe and Arcane Larceny is replaced by that spell. (Attrib: 11 Domination Magic) |
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 Prophecies | Arcane Thievery- 1(0.63)
 - 10
 Spell. For 27 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell. (Attrib: 11 Domination Magic) |
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 Prophecies | ShameHex Spell. For 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 12 Energy from that foe. (Attrib: 11 Domination Magic) |
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 Core | DiversionHex Spell. For 6 seconds, the next time target foe uses a skill, that skill takes an additional 44 seconds to recharge. (Attrib: 11 Domination Magic) |
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 Prophecies | Glyph of RenewalElite Glyph. For 15 seconds, your next spell instantly recharges. |
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 Core | Resurrection Signet- 3(2.10)
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| | OFF |
| | | | | Elementalist / Ritualist | 8 Earth Magic 8 Energy Storage 10 Communing 10 Restoration Magic Your maximum Energy is raised by 24.
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 Nightfall | Ether Prism- 25
 - 5
 Elite Skill. For 3 seconds, all damage you take is reduced by 75%. When Ether Prism ends, you gain 13 Energy. (Attrib: 8 Energy Storage) |
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 Core | Ward Against FoesWard Spell. You create a Ward Against Foes at your current location. For 14 seconds, non-Spirit foes in this area move 50% slower. (Attrib: 8 Earth Magic) |
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 Prophecies | Grasping EarthHex Spell. For 14 seconds, all nearby foes move 50% slower. (Attrib: 8 Earth Magic) |
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 Factions | Brutal WeaponWeapon Spell. Give target ally a Brutal Weapon for 30 seconds. The bearer's weapon strikes for +12 damage as long as the bearer is under no Enchantments. (Attrib: 10 Communing) |
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 Factions | Weapon of Warding (PvP)Weapon Spell. For 6 seconds, target ally has a Weapon of Warding that grants target ally +3 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. (Attrib: 10 Restoration Magic) |
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 Factions | Weapon of ShadowWeapon Spell. For 6 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. (Attrib: 10 Restoration Magic) |
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 Factions | Life (PvP)Binding Ritual. Create a level 7 Spirit with 140 Health and 44 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 5 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: 10 Restoration Magic) |
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 Factions | Flesh of My Flesh (PvP)Spell. Lose half your Health. Resurrect target party member with your current Health and 15% Energy. (Attrib: 10 Restoration Magic) |
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| | Prism |
| | | | | Monk / Mesmer | 8 Inspiration Magic 1 Healing Prayers 12 Protection Prayers 10 Divine Favor
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 Factions | Spirit Bond (PvP)Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | GuardianEnchantment Spell. For 6 seconds, target ally has a 50% chance to block attacks. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Factions | Life SheathElite Enchantment Spell. Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead (maximum 84). (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | Shielding HandsEnchantment Spell. For 8 seconds, damage received by target ally is reduced by 15. When Shielding Hands ends, that ally is healed for 41 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 EotN | Aura of StabilityEnchantment Spell. For 7 seconds, target other ally cannot be knocked down. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | Holy VeilEnchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 32 Health. |
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 Prophecies | ChannelingEnchantment Spell. For 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 8 Inspiration Magic) |
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| | LS |
| | | | | Monk / Mesmer | 6 Inspiration Magic 12 Healing Prayers 11 Divine Favor
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 Core | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 129% of the amount you lost. (Attrib: 12 Healing Prayers) Target ally gets healed for 35 Health. |
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 35 Health. |
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 Prophecies | Dwayna's KissSpell. Heal target other ally for 51 (+35) Health and an additional 30 Health for each Enchantment or Hex on that ally. (Attrib: 12 Healing Prayers) |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 13 Energy. (Attrib: 6 Inspiration Magic) |
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 Core | Heal PartySpell. Heal entire party for 66 Health. (Attrib: 12 Healing Prayers) You get healed for 35 Health. |
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 EotN | Cure HexSpell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 35 Health. |
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 Nightfall | Healer's BoonElite Enchantment Spell. For 43 seconds. Healing Prayers Spells cast 50% faster and heal for 50% more Health. (Attrib: 11 Divine Favor) You get healed for 35 Health. |
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 Prophecies | ChannelingEnchantment Spell. For 27 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 6 Inspiration Magic) |
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